I’m a Senior Unity Engineer and backend developer with over eight years of experience building and shipping multiplayer/singleplayer games for mobile and PC. I have a broad understanding of Unity, including gameplay programming, UI development, asset management, and platform-specific optimization. My expertise also spans C#, ASP.NET Core, SignalR, and MongoDB, with a strong focus on client-server architecture, LiveOps, and performance optimization. This background allows me to contribute across both gameplay and backend systems.