Creative Arts
Passionate Game Designer/Developer and graduate in Computer Games Design at the University of South Wales. Striving to make games that can leave lasting memories for players the way other games have done for me!
Project Redline is a multiplayer Arcade FPS being developed in Unreal Engine 5. As a passion project being worked on with a friend, the game draws heavy inspiration from arcade shooters that we love such as the older Call of Duty games (COD 4 - BO4) and XDefiant. The primary goal of the project is…
This is an ongoing side project currently at a very early prototyping stage, based on the Batman: Arkham series, InFamous, and Insomniac's Spider-Man. The project is built off Epic's GASP motion matching and the focus up to this point has purely been on the game feel of basic strikes. Setting up…
This system was part of a side project I worked on occasionally while starting out as a freelancer. It was built in Unreal Engine 5 and is based on the "Create-a-Class" system from the Call of Duty franchise, specifically the pick 10 system from the Black Ops series and the perk system from Ghosts…
Sorry I'm Late! is a single player first-person puzzle game developed in Unreal Engine 5 and based on Erik Erikson's theory on the stages of personality development. This was the first client project I contributed to as a freelancer and I was brought on to handle all of the blueprint scripting for…
Chrononaut is a single player first-person puzzle game built in Unreal Engine 5, featuring a steampunk setting and based around the use of time travel to jump between present and future timelines. The game was developed in a team of 3 people and served as our final year university project