Computer Science
Game developer. Designed modular gameplay systems and improved player experience through UI and camera systems. Created responsive player movement and integrated visuals for an engaging gameplay experience.
My second game project. A first person horror-pursuit game with stealth elements, set in mythical ancient Greece. Gameplay video and project details: https://samuelle.netlify.app/Labyrinthian
My first game project. You play as an Oni warrior, fighting against endless waves of Yokai using one of three weapons. Gameplay video and project details: https://samuelle.netlify.app/YokaiSmash
A Game jam with the theme 'Monkey'. A 2d platformer where your goal is to reach the top. Demo: https://66xle.itch.io/mountain-banana