Software engineer specializing in automation and AI systems. Developed a cross-platform audio player with audio-reactive visualizers and in-app purchases. Led the development of background mechanics and UI for a polished 2D game.
Group Project I participated during my MSc. I created: 1-The whole art style,,l the sprites 2-The Parallax engine runing in the background. 3-The Shop design and logic
Small Solo project in Unity I started. i am just at the beggining, creating the basic gameplay mechanics. I also Solo animated everything in Blender. (Assets were created using Meshy)