Student at Abertay University
Game Developer - Abertay Game Design Graduate. Portfolio: https://www.wookbee.com/
A dungeon crawler where you take control of the Millennium Bug, moving through a computer to do as much damage as possible. I worked as a programmer and as the artist. Developed for the DCJAM26 in Godot as part of a two person team, where it won the award for creativity/innovation.
Tactopolis makes use of tangible input using a webcam tracking the position, colour, and placement of physical objects, which controls the placement of digital city zones in the simulation. This simulation itself is displayed in the manipulative play-space, using an overhead projector. Created…
A point-and-click deduction game set onboard an alien space station. As a post office employee, you're tasked with ensuring safe transport of packages throughout the galaxy. This game was originally developed over the course of the DES315 module, with it being developed further throughout the DARE…