Creative Arts at Abertay University
I’ve recently completed my BA (Hons) in Game Design & Production at Abertay University, a four‑year studio‑based degree focused on practical, industry‑aligned development. Throughout the course I built strong skills in level design, player guidance, UX‑driven iteration, Unity prototyping, and collaborative production workflows. My work centres on creating clear, intuitive, and emotionally engaging player experiences, with particular interest in VR, immersive interaction, and experience‑driven design. I’m now looking to apply these skills in a professional environment and continue developing as a designer who can contribute meaningfully to cross‑disciplinary teams.
we build a game in 3 weeks that was later featured in our local festival celebrating community and togetherness
the design document
A vr training simulator for doctors. it uses Conversation agents, LLMs, bahavioural scripts and stt/tts communication with NPCs. the aim is to develope perspective taking in areas around severe mental health.
the first project was inspired by the work of Andy’s Man Club, an organisation that seeks to promote the importance of men talking, feeling heard, and knowing they are not alone. Games and interactive experiences made for this brief should aim to break down the stigma surrounding men’s mental…