Computer Science at University of Brighton
Passionate Game Developer | University of Brighton Graduate for Computer Science for Games | Java, C++, Unity, C#, Python, Godot
Created a website to showcase my work and skills
A VR game demo made with a group during my time at the University of Brighton. I led the core game systems, as well as the project management using GitHub and Trello.
A small traffic game demo made with TypeScript. Made to learn TypeScript, as well as learn about CI/CD using GitHub Actions.
A C++ UDP game networking library. Utilises UDP for quicker data streaming speeds, useful for common game development use cases, for example player position updates. Also has custom message acknowledgement, toggleable for each message type. Expanded from a C++ networked university game demo.
A cozy chaotic train management roguelike. Still in development...