Computer Science
As part of my bachelors degree thiesis I built an interactive 2D procedural dungeon generation project in Godot that implements and compares five dungeon-generation algorithms: Rooms, BSP, Drunkard’s Walk, Cellular Automata, and Maze generation. The application supports seeded generation, live…
Python desktop app for production and service testing of DogGPSultra and EquiGPS devices. It provides a clear two-stage workflow for operators: firmware flashing, BLE and functional validation, power and charging measurements, MAC/IP assignment, RF TX/RX checks, and final data logging. The app…
This is a simple cattle-monitoring web app that visualizes cow collar data on a live map and gives operators a control panel for each animal. What it does: - Tracks cows by GPS in near real time - Shows fences, herds, and alarm states - Displays cow details (battery, temperature, activity, etc.) -…