Computer Science
I'm a Unity Game Developer with 4+ years of experience developing interactive games and real-time 3D applications for mobile, PC, and VR platforms. My expertise includes C# programming, gameplay systems, multiplayer networking with Photon PUN2, Unity UI, performance optimization, and Meta Quest VR development. I've worked across the development lifecycle, from implementing gameplay mechanics and integrating backend services to debugging, optimization, and preparing applications for deployment. I enjoy solving technical challenges, creating engaging player experiences, and collaborating with teams to turn ideas into polished, functional products. I'm currently seeking a full-time remote Unity Developer opportunity with an international game studio or technology company. **Core Skills:** Unity, C#, Photon PUN2, Multiplayer, VR/XR, Meta Quest, Firebase, REST APIs, Mobile Game Development, Git. **Availability:** Open to worldwide remote opportunities.
KUMU is an interactive cricket coaching application developed using Unity, designed to support structured cricket training through interactive drills and 3D visualization. My Contributions: Developed and integrated cricket training drills within an existing Unity application. Implemented and…
Serene Precipio is an immersive virtual reality application developed for Meta Quest, featuring high-resolution video playback, remote content management, and real-time communication with backend services. The application integrates WebSocket-based communication, device information reporting…
A fast-paced Unity runner featuring character abilities, chase mechanics, enemy behavior and scoring systems.