Engineering
Videogame and Interactive Applications Engineer with 2 years of experience as a Unity and Unreal Engine developer, specializing in gameplay programming, system architecture, level design, mobile optimization, UI implementation, sound integration, and platform porting. Experienced in delivering desktop and mobile projects using Unity, C#, Git, Android, and iOS workflows, with additional experience in Unreal Engine and Blueprints. I have worked closely with multidisciplinary teams and have occasionally led development efforts, focusing on scalable systems, high-quality execution, and meeting client expectations under tight deadlines. https://fernandocossiodevportfolio.notion.site/252b8a7275e880c9bfccd39c1598ad16